![]() ![]() If you follow Factory quest line you will get +30 to lockpicking item. Around 80 will let you steal most everything. with companions they must have the same level of stealth you have for it to be useful. If not - no crucial content is hidden behind the skill. Your companions will cover you in rare skill checks, if you have em. Good to have, but is not a priority by any means.Īnother good to have skill that you CBA to level. Reportedly affects Caravan frequency somehow. Increases healing from food and opens some encounters. At best it's some money you don't really need. There are no gambling-exclusive content afaik and I didn't find direct effect from leveling it. In reality money are not a problem once you get your weapons covered, and that happens soon enough. Everyone should have around 115 of it before gear/consumables. also they do nothing that heavy machine gun does not. Not a bad Idea to level it after you are done with everything else. Free 20 points on automatic firearms push us there hard. Only decent weapon in this category is Percussion Revolver+ and that uses low penetration bullets and forces you to spend at least 3 Abilities on it. You can drop some points here, but your efforts will be invalidated soon enough. Automatic Firearms to 199 (counting free points).There are 2 more books for speech(I guess) but I always have more when I get there. +4 First Aid +4 Survival from books in KRZ.There are other options, but they are worse, imo. from a guy in white in the 1st part of KRZ if your melee is low. When you first visit weapon trader in KRZ. Male/Universal Charismatic Buildġ into Str, 2 into Endurance. Full Combat BuildĪll into Luck if Female. Train for 4 consecutive days on 80kg for a 40 day buff. Not permanent per se, but lasts forever, so might as well be counted as such. In your personal bunker after repairs are done. Bring 30 Diesel with you so you can get back. Instead of investing 100-ish points into pickpocketing that is useless literally everywhere else, I say do all quests there and just murder everyone for the key. You need 5000R to get there(with speech check passed) and 1500 to get back. ![]() So you need 2+2 Joints+2 Perfumes if male or 1+2 Joints+4 perfumes if female. Will need 6 Personality to talk the guy into showing the cube to you. if you invested into luck a bit at the beginning can be fished at level 1, pretty much. even with luck 11 can take in the ballpark of 30m to get. Save-scum till you get it would be the easiest thing to do. Luck can be ramped from 1 to 11 with booze. Use spider brains or Weird Doll(corn+mushroom+nails).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |